Sunday 24 February 2013

D&D 4th Edition on Google+: The Serpent returns, part 1.

After having gone through Scales of War's first dungeon we have decided to staart a new adventure. This time it was me DM-ing for the guys, and we got a couple of new players as well.
So I have decided to try and introduce a Hungarian-made adventure, designed for an event called "The Dawn of Heroes". This adventure is called "The Serpent returns", for level 1 adventurers.
So, here's the first summary of two sessions:
The adventure started in Escondite, an old pirate hideout, now transformed into a busy city. They party was chatting and drinking in the Treasure Den, an old and far from luxurious tavern in the docks. 
Suddenly, the wall shattered into pieces by a fireball, and in a few seconds some strange looking figures were stepping over the smoking debris. They were pirates for sure, but of the worse type, all of them undead, with their captain behind them. A fierce battle started between the adventurers and these marauders, and there were some times when victory didn't seem so sure. During the battle the adventurers noticed a strange tattoo on the neck of the pirate leader, but they couldn't just figure out its nature. The Warlord was close to death two times, but thanks to the Warlock's Flames of Phlegetos, the captain met his final death, and the party triumphed over these cutthroats. 
After the final blow the mysterius tatto on the captain's neck diappeared and the characters felt their necks burning. A few seconds passed and the pain was gone, but the exact same tattoo could now be seen on everyone's necks. To make things more frightetning, as they looked out of the taverns blow-off wall, they could see a ship, anchored not too far from the shore. They felt a strange familiartiy with it, so decided to have a look at it, after looting the corpses of course. They found 50 gold and a silver key on the captain's body.
On its deck they met Viktor, the first mate, an ugly little man, who called them "Massshterssh". They also saw many dead bodies lying around, and they got to know it was their crew, but their sould need some time to adjust to the new captains. Because they were the new captains of the Serpent, a thousand-year-old ship, endlessly cruising on the seas. 
The party decided to explore their new property, sending Viktor to scrub the  deck and make the ship look more decent. In the captains cabin they found his journal. It didn't make too much sense to them at first, but after some thorough reading they managed to decipher its main content: the captain was after five artifacts here in Escondite, following cloudy prophecies. The riddles were:

- "Down in the nest of the Kraken lies what has to battle storms on the highest point."

- "Find the Eye of the Serpent below the House of Treasures, on its journey follow the Path of the Wild."


- "The Shackle's Key is the key of your own destiny as well. It hides deep within the home of the imprisoned, and only the Elder knows its location."

- "Look for the Messenger of Destruction in the light of the Red Moon, its claw shows your path."

- "They think it dropped from the eyes of Sea Mother, but the fools worship my treasure."

The artifacts looked intriguing to them, so the party decided to go after these prophecies, and get these relics to themselves. They spread out in Escondite, each of them trying to find their contacts in the city and getting them to talk, and hopefully receive some useful information. 
Gallant Gregory, a retired old pirate helped them arrange a meeting with Kraken Erg, the leader of Escondite's thieves, and also told them that the Messenger of Destruction is "some voodoo-stuff" and directed them towards the Stinky Swamp, to look for answers there.
They also visited the temple of Melora, where they met Reverend Rosalia who showed them the Tear of Melora. After leaving the cathedral the party agreed that it will be no easy task to steal the gem from under the noses of a high priestess and several paladins. 
An Tsen Ji, the old librarian of Escondite told them that the House of Treasures is in fact the Tresure Den, the tavern which was attacked by the pirates. 
Doomsayer Dalgo, a dirty and fat dim-witted halfling was rambling about the Messenger of Doom, who will come and destroy all of them, but the party couldn't get any more useful out of him.
Long Leon, thug and distance-pissing champion confirmed, that the Kraken is in fact Kraken Erg, the old dwarf rogue.
So far the party didn't care too much about the home of the imprisoned.
So after a lot of talking and and some more footwork, they have decided to meet Kraken Erg, and try to gamble for the artifact he has. We will see if they succeed...

The party consisted of a Dragonborn Warlord, a Dwarf Fighter, a Tiefling Warlock, an Eladrin Mage and a Human Rogue. One more character will join them sometime, hopefully from the next session.
As a summary for the technical side, except for the confusion in the beginning for setting up the hangout, roll20 works perfectly in the Google+ Hangout, running the battles smoothly and the journal option is a great way to show my players the NPC, journals, other illustrations I dig up on the internet. 
I really hope we will continue like this throughout the whole adventure, I am having great fun so far DM-ing this adventure, I think this is a great module to run. 
Next session is going to be in early March, I'll try to write its summary as soon as I can.